Speaking at NAB: Game and TV Collaborations
I was asked, agreed, and received confirmation that I will be speaking at the NAB conference in Vegas this month. The presentation/panel is titled “Game & TV Collaborations” and is focused on...
View ArticleProject Poor Bear designs posted
We made a new post over at Dreamsocket which contains new designs, animations, and creative write up on our IPhone game (Project Poor Bear) that is currently in progress. Trevor has some great insights...
View ArticleProject Poor Bear Update 3 posted
We posted progress on ole Poor Bear over at Dreamsocket. However, we don’t want this to be a one way communication outlet on what we are doing. We want you involved. Go check out the post and share...
View ArticleModified as2API source and binary posted
We modified the as2api doc tool for ActionScript 2 to include hiding/showing private members, events, and @private tags. The source and information is posted over at Dreamsocket. If it is useful to...
View ArticleCollision Detection and Poor Bear
Chad posted a nice article on Dreamsocket.com outlining some problems he was trying to solve with doing collision detection and his solution. It is an interesting read and gives you some technical...
View ArticleBear on a Wire (previously Poor Bear) IPhone game released
Bear on a Wire Trailer from bearzo on Vimeo. The Game Our first IPhone game, previously code named Poor Bear is officially available in the app store today under the name Bear on a Wire. For those of...
View ArticleEmbedding JavaScript into a SWF
Developers that have been using Flex should be pretty familiar by now with the Embed metadata tag which allows you to embed assets into a SWF (like images, SWFs, XML, etc). This option has also been...
View ArticleSimplifying StageVideo with StageVideoProxy
Adobe recently took a large step in changing the way video gets rendered in the Flash player. For the most part the player has always taken a large role in rendering video to the screen. With the...
View ArticleIntroducing the as3for2 framework (an AS3 emulation layer in AS2)
Is ActionScript 2 still used? We rarely have ActionScript 2 based projects these days at Dreamsocket, but a few still pop up now and again. Most of the time when they do it is because the project had...
View ArticleAugusta Half Ironman
Finally taking a second to reflect on the Augusta Half Ironman, which was my first given I just started doing tris in June. So how did it go.. The night before I got absolutely no sleep courtesy of a...
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